How does melee damage work in borderlands 2




















As Borderlands 3 will not be getting DLC Vault Hunters , there's a chance Gearbox will add more skills later on for the existing Vault Hunters to make this build even better. There are a ton of powerful legendary weapons in Borderlands 3 , but with Amara's build players may only need one. There is one legendary Hyperion Shotgun called the Face-puncher that is practically made for Amara.

While at first glance this gun may seem lackluster, its hidden perk is what makes it so powerful. Instead of scaling with weapon damage, the gun's damage is counted as melee damage and thus benefits from all of Amara's perks.

Essentially Amara is shooting out small fists every time she fires this gun, making it the best in-slot weapon since it covers her only weakness: ranged enemies. Not only does this weapon scale with melee damage, it also can proc all of Amara's skills, like Jab Cross, which usually only activates when Amara deals melee damage.

Or perhaps you don't do extra damage to lower level enemies. Only lower damage to higher level enemies. Not sure. Ids Yes I'm sure — Ben Brocka. Yeah, in the comments of that one smart person says: It only works one way. You only do lower damage to higher level enemies. Brick would definitely approve. Sign up or log in Sign up using Google. Sign up using Facebook. Sign up using Email and Password. Post as a guest Name.

Email Required, but never shown. Screenshot of the Week. Submit your photo Hall of fame. Each class comes with his or her own distinctive melee attack, though the attacks all have the same speed and inflict the same base damage. While there are no melee-only weapons for players, certain weapons such as those with attached spikes or blades can augment a character's melee damage.

In some cases, use of these weapons will slow attack speed. In addition, certain character skills can augment melee damage, add an elemental effect, or daze a struck enemy. Certain weapons when wielded will augment the damage of melee strikes. While attacking, the usual character melee animation changes to a slash with a weapon's affixed blade or a strike with a spiked buttstock.

In some cases, this animation has a longer recovery time between strikes, slowing attacks. In addition, any bladed weapon with a critical hit damage bonus will deliver that same bonus to criticals inflicted in melee. This applies both to critical bonuses noted on the gun card as well as hidden bonuses intrinsic to weapon classes. Unlike most damage bonuses, damage bonuses from most weapon accessories are multiplicative. Any hit with a Jagged shotgun will inflict two and a half times as much damage as an equivalent hit without that shotgun in hand.

Gun zer0, sniper zer0, and melee zer0 all can excel on any level of the game. You had to have gimmicky gear to make Melee zero viable in uvhm. Law is a unique aftermarket pistol manufactured by Jakobs. They pass through solid blocks, and three swords will appear per use at base melee speed. The Zenith is capable of autoswing.

Its best modifier is Legendary…. The Face-puncher can randomly be obtained from any suitable loot source. However, you can also farm its dedicated loot source because the Face-Puncher has a high chance of dropping from Muldock, the Anointed who is located in Floodmoor Basin on Eden



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